Info Entities
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Info Entities
info_player_deathmatch ***
Basic player spawnpoint, Now if your remove all the current spawnpoints and place one of these and then save, this will be the new spawnpoint. Do Not use info_player_start, it is out of date. You can place as many as you want, as long as the game sees this you will be ok.
Keys:
nobots - bots cannot be spawned using this spawnpoint when set to 1
nohumans - humans cannot be spawned using this spawnpoint when set to 1
target - what to fire at when used, in this case when a person dies and this spawnpoint is used, it fires at this.
Example:
Code:
/place info_player_deathmatch 12 nohumans,1,
- i added 12 to the z-axis because without the entity spawning 12 units up, you would literally spawn inside the ground.
info_player_jail ***
Lugormod jail spawnpoint. Use /jail <playername> <time> on a player and it will send them to this point, also place as many of these as you want
Example:
Code:
/place info_player_jail 12
- i added 12 to the z-axis because without the entity spawning 12 units up, you would literally spawn inside the ground.
Basic player spawnpoint, Now if your remove all the current spawnpoints and place one of these and then save, this will be the new spawnpoint. Do Not use info_player_start, it is out of date. You can place as many as you want, as long as the game sees this you will be ok.
Keys:
nobots - bots cannot be spawned using this spawnpoint when set to 1
nohumans - humans cannot be spawned using this spawnpoint when set to 1
target - what to fire at when used, in this case when a person dies and this spawnpoint is used, it fires at this.
Example:
Code:
/place info_player_deathmatch 12 nohumans,1,
- i added 12 to the z-axis because without the entity spawning 12 units up, you would literally spawn inside the ground.
info_player_jail ***
Lugormod jail spawnpoint. Use /jail <playername> <time> on a player and it will send them to this point, also place as many of these as you want
Example:
Code:
/place info_player_jail 12
- i added 12 to the z-axis because without the entity spawning 12 units up, you would literally spawn inside the ground.
stormjedi- Admin
- Posts : 70
Join date : 2011-07-29
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